LEXX666 Чтобы зарегистрироваться по новой используй любой другой браузер так ты можешь создать хоть 10 аккаунтов главное использовать разные эмэйлы или поменяй свой айпи
, а чтоб письмо с активацией пришло отключи у себя в профиле мыла проверку спама или проверь не попало ли письмо в раздел спама,и используй мыло яндекса там письма практически всегда приходят а еще лучше используй мыло от яху щас сам лично проверил письмо приходит мгновенно
.
Вот все мегамены выбирай любой:
Megaman Battle Network 5 Double Team DS
Mega Man ZX
Mega Man Star Force Dragon Mega Man Star Force Leo
Mega Man Star Force Pegasus
Mega Man ZX Advent
Ссылки на них ты найдешь введя в поле Search слово Megaman
Поиск
[:-} [:-} [:-}
Вышла новая версия No$gba 2.5b
nds/3d/debug: vram viewer auto-updates 3d tree view (if any) during emulation
nds/3d/debug: defaults to disable old/slow 3d debugmsg's (instead vram viewer)
nds/3d/mtx: removed v2.5 z-rounding trick, allows to change projection per vtx
nds/3d/mtx: gl_projection set to identity (but max depth +1.0 instead +0.99)
nds/3d/mtx: all matrix math done by software without using any opengl matrices
nds/spi: allows to deselect/disable spi bus without clearing the hold-bit
nds/3d/debug: vram viewer displays texture bitmap for currently selected vtx
nds/3d/debug: vram viewer draws laser arrow from screen-center to selected vtx
nds/3d/debug: vram viewer indicates unused lights and color tables by red line
nds/3d/debug: vram viewer shows color/material/shininess/etc for selected vtx
nds/wifi/help: added port 24Ch/24Eh/250h, 264h/270h, 2A4h/2C4h, 2C8h/2CCh info
nds/3d/speedup/frameskip: renders 3d only when needed (capture and video out)
nds/3d/speedup: position vectors multiply only 3x4 matrix (and add 1x4 * w=1)
nds/3d/speedup: directional vectors use 3x3 matrix maths (instead slow 4x4)
nds/key1/help: renamed crypt_up/down (actually encrypt/decrypt) (thanks simon)
nds/3d/stage2/buf: all 3d rendering/lighting/vtxmaths performed from buffer
nds/3d/multi: uses a single opengl context shared (and working) for multiplay
nds/3d/internal: internally translates gx commands 0..255 to ID codes 0..38
nds/wifi/help: added W_TX_HDR_CNT port 194h bit0,1,2 info (thanks Tim Seidel)
nds/3d/debug: added new 3d page to vram viewer, treeview for buffered commands
nds/3d/buf: stores initial frame settings, reallocs larger buffer when needed
nds/3d/buf: stores commands with original params, and results on each mtx cmd
nds/3d/buf: buffers all gx commands (for future frameskip and for vram viewer)
nds/3d/deguglog: appends current matrix_mode as comment to all matrix commands
nds/3d/softlight: fixed shininess_table index (7bit index = 8bit data div 2)
nds/wifi: emulates 0000h-to-094h-to-098h, and reset-098h.bit15-via-0B4h.Bit6
nds/wifi/help: added 1D0h..1DFh info, added notes on body[2] instead txhdr[2]
nds/wifi/help: confirmed 0B4h.Bit6, added 030h.Bit7, added info on 094h/098h
nds/wifi/help: removed incorrect/unconfirmed rxbuf_begin/end-latching-info
nds/wifi/help: added txhdr[2], port[0C0h], port[0C4h], renamed EXTRA to CMD
nds/wifi/help: renamed W_RXUNITS to W_RXTX_ADDR and moved it to status chapter
nds/wifi/help: added notes on registers affected by powerforce (and by irq13)
nds/wifi: reflects powerforce to rf_status (unreported pictochat-lite problem)
cpu/debug: replaced invalid tmb high-opcode error message by optional warning
cpu/debug: disassembler shows invalid high-opcodes as such (thanks vladimir)
cpu: emulates invalid add/mov/cmp thumb high-opcodes-without-high-registers
joysticks: fixed unstable vint_inputs code (occassionallly skipped joysticks)
nds/wifi/dslite: debug-iomap recognizes channel-number for type3 RF registers
nds/wifi/dslite: emulates type3 RF registers (reading, writing, and initial)
nds/wifi: emulates reading from RF chip, emulates initial power-on RF values
nds/wifi/help: added RF2958 (aka RF9008) datasheet info (thanks Tim Seidel)
Судя по отзывам эта самая лучшая версия из всех эмулей ндс,щас потестирую
Эмуль просто супер финалка 3 летает звук правда попрежнему лагает но потеря фпс при включенном звуке не значительная [:-} [:-} [:-}